Warrior Ability

Restrictions None 
Requirement Warrior Class

Battlemaster in Dragon Age: Inquisition is Ability Tree of the Warrior class.

"These cunning warriors control the battlefield and everyone on it. They bolster their allies, hamper their enemies, and take advantage of any sign of weakness."


 The Battlemaster is an adept at manipulating the battlefield, whether bolstering their allies with great blasts of the Horn of Valor, or almost magically appearing where they are most needed on the battlefield at any given moment.


Battlemaster Ability Tree


Battlemaster Abilities

Active Abilities


Grappling Chain

With a hooked chain and a lot of muscle, you drag your target into arm's reach.

  • Damage: 50% Weapon Damage
  • Cooldown Time: 12 Seconds
  • Cost: 20 Stamina


Give Them the Boot

After Grappling Chain drags an opponent to you, you stun them with a hard kick.

  • Damage: 200% Weapon Damage
  • Stun Duration: 3 Seconds

Chains for Days

Grappling Chain now pulls in all enemies near your target.

  • Area of Effect: 5 meters
  • Requires: Trespasser DLC


Combat Roll

You dive and roll to where the battle needs you to be, whether it's escaping from a group or moving to flank an opponent.

  • Cooldown Time: 2 Seconds
  • Cost: 20 Stamina


Roll With It

You can now use Combat Roll to recover from most disabling conditions.

Coming Through

You now use Combat Roll to damage enemies as you knock them aside.

  • Damage: 250% weapon damage
  • Requires: Trespasser DLC



Horn of Valor

Your war horn's blast rings across the battlefield, giving allies the strength to fight harder.

  • Damage Bonus: 15%
  • Armor Bonus: 15%
  • Duration: 10 Seconds
  • Cooldown Time: 18 Seconds
  • Cost: 35 Stamina


That's the Spirit

Your horn's blast calls your allies to even greater glory.

  • Damage Bonus: 35%

Fortifying Blast

Horn of Valor now grants guard to your allies each time they deal damage.

  • Guard Amount: 10%
  • Requires: Trespasser DLC


War Horn

Your war horn's blast puts fear into the hearts of your foes, leaving them panicked.

  • Area of Effect: 8 Meters
  • Fear Duration: 6 Seconds
  • Cooldown Time: 24 Seconds
  • Cost: 35 Stamina


Break Their Spirit

War Horn now shatters your enemy's guard, and panicked enemies are too shaken to defend themselves, leaving their armor sundered.

  • Armor Reduction: 20%
  • Bonus Damage vs. Guard: 1,200%

Seize the Moment

War Horn no longer has a cooldown. Instead, its effects grow more powerful the longer you wait between uses.

  • Requires: Trespasser DLC


Passive Abilities


Crippling Blows

You know how to take the fight out of foes. Your critical hits leave enemies weakened. The effect stacks.

  • Damage Reduction: 15%
  • Duration: 10 seconds
  • Strength on Unlock: +3



When you attack a target from behind, you leave them slowed.

  • Speed Reduction: 50%
  • Duration: 3 Seconds
  • Strength on Unlock: +3


Coup de Grace

You deal more damage against enemies that are stunned or knocked down. Better them than you.

  • Damage Bonus: 30%
  • Strength on Unlock: +3


Deep Reserves

You get your breath back faster than most. When your stamina is very low, it regenerates more quickly.

  • Low Stamina Threshold: 50%
  • Stamina Generation Rate Bonus: 50%
  • Strength on Unlock: +3



Tired of anon posting? Register!
Load more
⇈ ⇈