Rogue Specialization

Restrictions Rogue only
Requirement Way of the Tempest

Tempest is a Specialization of the Rogue class in Dragon Age 3: Inquisition.


These unpredictable experts specialize in using alchemical mixtures that wreathe them in frost or flame. Fast, chaotic, and possibly mad, they wade into the fight and dare enemies to face the storm.


How to Become a Tempest


You must complete Way of the Tempest in order to receive it. It initiates by speaking with Kihm in the Skyhold courtyard after completing the Specializations for the Inquisitor War Table Operation. You must collect 1 Lightning Essence, 1 Frost Essence and 3 Essence Containment Apparatuses from the 3 locations listed below. They are NOT random drops, but instead drop from 3 specific enemies. Once you've collected the above materials you must craft the Bottle of Smoke at an "Inspect Requisitions" bench.

Fill a bottle of smoke, study the methods required to use it, and Kihm will reveal the secrets of the Tempest specialization. Essence Containment Apparatuses can ONLY be found on ?? at: 1 in Apostate's Landing, 1 in Long River and 1 in Storm's Solitude in The Storm Coast. Readings can be found among the belongings of Sera or, if those are unavailable, among the wares of the book merchant in Val Royeaux.


  1. Acquire Writing on Tempest Methods.
  2. Acquire three Essence Containment Apparatuses.
  3. Acquire one Lightning Essence.
  4. Acquire one Frost Essence.
  5. Gather materials for a bottle of smoke.


Tempest Ability Tree



Tempest Abilities

Active Abilities


Flask of Frost

This flask coats you in an icy skin that increases your armor and freezes enemies that strike you in melee range. You can't use this ability while another elixir is active.

  • Damage Resistance: 85%
  • Duration: 5 seconds
  • Freeze Duration: 1 seconds
  • Cooldown: 32 seconds
  • Cost: 20 Stamina


Bitter Chill

Activating Flask of Frost also taunts all nearby foes to attack you.

  • Range: 5 meters


Shattering enemies while Flask of Frost is active deals damage to other nearby enemies.


Flask of Fire

This flask coats you in flames that spur you to frenzied action. For a short time, your abilities cost no stamina, and enemies who attack you are knocked backward. You can't use this ability while another elixir is active.

  • Duration: 5 seconds
  • Cooldown: 32 Seconds
  • Cost: 20 Stamina


Unquenchable Flames

While Flask of Fire is active, all your abilities have no cooldown.

Flaming Chain

Each unique ability you use while Flask of Fire is active increases its duration.




Flask of Lightning

This flask sends you into a heightened state of incredible speed. Everyone on the battlefield except you moves much more slowly for a short time. You can't use this ability while another elixir is active.

  • Duration: 5 Seconds
  • Speed Reduction: 60%
  • Cooldown: 32 Seconds
  • Cost: 35 Stamina



Your Flask of Lightning is more concentrated, making time almost stop around you. Each enemy you damage while the effect is active takes additional electricity damage when it ends.

  • Speed Reduction Bonus: 39%
  • Electric Damage: 300% Weapon Damage


Flask of Lightning lasts longer and knocks back enemies that you strike while it is active.




Focus Abilities



Thousand Cuts

You choose a target, then dash to and fro—a shadow leaving blood with every leap. After you slice through other nearby foes, you land behind your target, striking deep. This ability consumes and is powered by Focus.

  • Damage per Hit: 300% Weapon Damage
  • Tier 1: 12 Hits
  • Tier 2: 25 Hits
  • Tier 3: 38 Hits




Passive Abilities



Your experience with elixirs has made you better equipped to handle potions and other consumables, letting you carry more of them at a time and giving you the chance not to use an elixir when you activate an elixir ability. This ability does not apply to healing potions.

  • Maximum Potions Bonus: 1
  • Chance to Activate: 25%
  • Dexterity on Unlock: +3


Fury of the Storm

When your stamina is exhausted, you fight even harder, lashing out with fury to win the fight.

  • Damage Bonus: 10%
  • Low Stamina Threshold: 50%
  • Constitution on Unlock: +3


Ride the Storm

The effect of your elixir lasts longer if you activate one immediately after another expires.

  • Bonus Duration: 3 seconds
  • Dexterity on Unlock: +3


Killer's Alchemy

You can use more concentrated elixirs that give you an uncanny edge in battle You do bonus damage with all attacks for a short time whenever you use an elixir or potion. The effect stacks.

  • Damage Bonus: 15%
  • Duration: 10 seconds
  • Constitution on Unlock: +3


Notes and Trivia

  • ??



Join the page discussion Tired of anon posting? Register!

Load more
⇈ ⇈