Subterfuge |
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Class |
Rogue Ability |
Restrictions | None |
Requirement | Rogue Class |
Double Daggers in Dragon Age: Inquisition is an Ability Tree of the Rogue class.
Experts in these talents are masters of misdirection. Whether leaping to safety, disappearing into the shadows, or tricking enemies into slashing at empty air, they are never where anyone expects them to be.
A Rogue trained in the arts of subterfuge is an expert in distractions and misdirection. Seeming to vanish and reappear at will, they can be at their foes' shoulder with a deadly strike they never saw coming.
Subterfuge Ability Tree
Subterfuge Abilities
Active Abilities
Active Abilities
Stealth
You step into the shadows, all but invisible to your enemies. Attacking from stealth gives you a damage bonus and brings you back to the enemy's attention. Dealing damage to enemies reduces the ability's cooldown time.
- Damage Bonus: 50%
- Duration: 30 Seconds
- Cooldown: 24 Seconds
- Cost: 20 Stamina
Upgrades
Lost in the Shadows
You live in the darkness. Entering stealth is now instant and removes all debilitating effects on you. While in stealth, you can even pass through enemies without being detected.
- Upgrades Stealth
Clinging Shadows
You remain in Stealth for a short time after attacking or taking damage.
- Duration: 3 seconds
- Requires: Trespasser DLC
Evade
You leap away from incoming attacks, putting yourself where you need to be to win this fight.
- Cooldown: 2 Seconds
- Cost: 20 Stamina
Upgrades
Hidden Step
Enemies will swear you're still there, attacking empty air and hurting nobody but themselves as you leap away.
- Duration: 3 Seconds
- Damage: 300% Weapon Damage
Shadow Step
You now move directly through the shadows to attack or retreat as needed.
- Requires: Trespasser DLC
Knockout Powder
You throw a handful of dosed dust into an enemy's face, putting them to sleep for a short time.
- Duration: 10 Seconds
- Area of Effect: 6 Meters
- Cooldown: 20 Seconds
- Cost: 35 Stamina
Upgrades
Deep Sleep
Enemies affected by Knockout Powder sleep longer and are slow to wake up after being damaged.
- Duration Bonus: 10 Seconds
- Damaged Sleep Duration: 3 Seconds
Rude Awakening
Knockout Powder does not last as long, but enemies take massive damage if they wake up naturally.
- Damage: 600% weapon damage
- Sleep Duration: 5 seconds
- Requires:: Trespasser DLC
Shadow Strike
You take your enemy by surprise with an attack they never see coming. If you are in stealth or have not taken damage recently, this attack hits even harder.
- Damage: 400% Weapon Damage
- Stealth Bonus Damage: 200%
- Not Damaged Recently Threshold: 5 Seconds
- Cooldown: 16 Seconds
- Cost: 50 Stamina
Upgrades
Quick Blade
Shadow Strike costs less stamina, and when you use it while flanking an opponent, you reduce all of your active cooldown times.
- Cost Reduction: 10 Stamina
- Cooldown Reduction: 4 Seconds
Long Shadows
You know how to strike without being seen, even at distance. You can now use Shadow Strike against ranged targets.
- Requires: Trespasser DLC
Passive Abilities
Evasion
They can't hit what they can't see. Your deceptive fighting style gives you a chance to dodge enemy attacks, taking no damage.
- Chance to Activate: 5%
- Dexterity on Unlock: +3
Easy to Miss
Enemies are likely to overlook you in combat, much to their regret. This is especially true if you are flanking them.
- Threat Reduction: 25%
- Flanking Threat Reduction: 50%
- Cunning on Unlock: +3
Ambush
While you are in stealth and shortly after leaving it, your attacks ignore some of your target's armor.
- Armor Penetration: 50%
- Duration: 6 Seconds
- Dexterity on Unlock: +3
Mercy Killing
When their hearts aren't in the fight, it's almost too easy. Your attacks on panicked or sleeping enemies are automatically critical hits.
- Cunning on Unlock: +3
Notes and Trivia
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