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Enemies in Dragon Age 3: Inquisition come in many shapes and sizes. Below is a list of common enemies found throughout the game, what their strengths, weaknesses and immunities are and how much armor they have. If you are looking for locations of these enemies, further information, or what loot they drop, please visit the page for that enemy. Please see the Bosses page for details on the game's toughest opponents.

 

Enemies

 

Wildlife

Wildlife are the general creatures and beings you might find wandering the lands of Thedas, such  as Bears, Wolves and Spiders.

armored_mabari_enemy_common_foes_dragon_age_inquisition_guide_wiki
Armored Mabari

Armor: High
Strength: Cold
Weakness: Fire
Immunities: Physical Effects

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August Ram

Armor: Very Low
Strength: Cold
Weakness: None
Immunities: None

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Bear

Armor: High
Strength: Cold
Weakness: Fire
Immunities: None Physical Effects, Paralyze, Freeze

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Black Wolf

Armor: Low
Strength:  Cold
Weakness: Fire
Immunities: None

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Bronto

Armor: Very High
Strength: Cold
Weakness: Fire
Immunities: Physical Effects, Paralyze, Freeze

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Deepstalker

Armor: Very Low
Strength: None 
Weakness: Electricity
Immunities: None

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Dragonling

Armor: Low
Strength: Fire
Weakness: Electricity
Immunities: Physical Effects

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Druffalo

Armor: Very High
Strength:  Cold
Weakness: Fire
Immunities: Physical Effects, Paralyze, Freeze

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Fennec

Armor: Very Low
Strength: None
Weakness: None
Immunities: None

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Giant

Armor: Very High
Strength: None 
Weakness: Electricity
Immunities: Physical Effects, Fear, Paralyze, Freeze, Sleep, Weakness, Snare

giant_spider_enemy_common_foes_dragon_age_inquisition_guide_wiki
Giant Spider

Armor: Very Low
Strength: Electricity
Weakness: None
Immunities: None

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Great Bear

Armor: High
Strength:  Cold
Weakness: Fire
Immunities: Physical Effects, Paralyze, Freeze

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Gurgut

Armor: Low
Strength: Fire
Weakness: Electricity
Immunities: Physical Effects

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Gurn

Armor: Very High
Strength: Cold
Weakness: Fire
Immunities: Physical Effects, Paralyze, Freeze

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Halla

Armor: Very Low
Strength: None
Weakness: None
Immunities: None

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High Dragon

Armor: Average
Strength:  Varies
Weakness: Varies
Immunities: Physical Effects, Fear, Paralyze, Freeze, Sleep, Snare, Confuse

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Hyena

Armor: Low
Strength: Cold
Weakness: Fire
Immunities: None

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Lurker

Armor: High
Strength: None
Weakness: Electricity
Immunities: None

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Mabari

Armor: Low
Strength: Cold
Weakness: Fire
Immunities: None

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Nug

Armor: Very Low
Strength:  None
Weakness: None
Immunities: None

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Phoenix

Armor: Average
Strength: Fire
Weakness: Electricity
Immunities: None

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Poison Spider

Armor: Very Low
Strength: Electricity
Weakness: None
Immunities: Poison

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Quillback

Armor: High
Strength: Cold 
Weakness: Fire
Immunities: Physical Effects, Paralyze, Freeze

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Ram

Armor: Very Low
Strength:  None
Weakness: None
Immunities: None

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Snoufleur

Armor: Very Low
Strength: None
Weakness: None
Immunities: None

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Tusket

Armor: Very Low
Strength: None
Weakness: None
Immunities: None 

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Varghest

Armor: Low
Strength: Fire
Weakness: Electricity
Immunities: Physical Effects

wyvern_enemy_common_foes_dragon_age_inquisition_guide_wiki
Wyvern

Armor: Low
Strength:  Fire
Weakness: Cold
Immunities: Physical Effects

 

Common Foes

Common foes include humanoid enemies such as Archers, Mages and Guardsmen.

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Archer

Armor: Low
Strength: None
Weakness: None
Immunities: None

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Bruiser

Armor: Very high
Strength: None 
Weakness: Electricity
Immunities: Physical effects, Fear*, Paralyze*, Freeze*, Sleep*, Taunt*, Snare*

foot_soldier_enemy_common_foes_dragon_age_inquisition_guide_wiki
Foot Soldier

Armor: Average
Strength: None
Weakness: None
Immunities: None

guardsman_enemy_common_foes_dragon_age_inquisition_guide_wiki
Guardsman

Armor: High
Strength:  None
Weakness: Electricity
Immunities: None

mage_enemy_common_foes_dragon_age_inquisition_guide_wiki
Mage

Armor: Low
Strength: Varies
Weakness: None
Immunities: Varies

prowler_enemy_common_foes_dragon_age_inquisition_guide_wiki
Prowler

Armor: Average
Strength: None
Weakness: None
Immunities: Fear, Sleep, Snare

prowler_enemy_common_foes_dragon_age_inquisition_guide_wiki
Spellbinder

Armor: Very Low
Strength: Varies
Weakness: None
Immunities: Varies

 

*Only when Enraged

 

Demons

Demons are, for the most part, malicious spirits which have entered Thedas from the Fade through the Breach. They tend to embody or are aligned with the concept of mortal sins, such as Rage, Sloth or Desire. Demons are intelligent, and they crave contact with and to join the living. Demons are shapeshifters in their natural habitat of the Fade, but in the mortal world, their inability to reconcile with the physical world turns them monstrous and terrifying in form. Many demons will attempt to possess a living being, as a way of protecting their sanity in the mortal world. To destroy a demon without killing its host, one must enter the Fade and confront it directly - a risky endeavor. 

despair_demon_enemy_common_foes_dragon_age_inquisition_guide_wiki
Despair Demon

Armor: Very Low
Strength: Cold
Weakness: Fire
Immunities: Freeze, Sleep, Chill

fear_demon_enemy_common_foes_dragon_age_inquisition_guide_wiki
Fear Demon

Armor: Very high Average
Strength: None 
Weakness: Electricity, Spirit
Immunities: Fear, Freeze, Sleep, Weaken

pride_demon_enemy_common_foes_dragon_age_inquisition_guide_wiki
Pride Demon

Armor: Very High
Strength: Electricity
Weakness: None 
Immunities: Physical Effects, Freeze, Sleep, Paralyze, Shock

rage_Demon_enemy_common_foes_dragon_age_inquisition_guide_wiki
Rage Demon

Armor: Very High
Strength: Fire
Weakness: Cold
Immunities: None Burning, Physical Effects*, Fear*, Paralyze*, Sleep*, Taunt*

shade_enemy_common_foes_dragon_age_inquisition_guide_wiki
Shade

Armor: Low
Strength: None
Weakness: None
Immunities: None

terror_enemy_common_foes_dragon_age_inquisition_guide_wiki
Terror

Armor: Low
Strength: None
Weakness: Spirit
Immunities: Fear

wraith_enemy_common_foes_dragon_age_inquisition_guide_wiki
Wraith

Armor: Very Low
Strength: Fire, Cold Electricity
Weakness: None
Immunities: Varies

 

*Only when Enraged

 

Red Templars

The Red Templars were once Templars, who splintered off in a rebel faction and have become corrupted by their use of Red Lyrium. Their infestation with the material grants them enhanced speed, strength, stamina and healing capabilities. Depending on their level of corruption, they may be able to sow red lyrium deposits into the soil, or even create and fire sharp shards of the red lyrium crystal as weapons. 

archer_enemy_common_foes_dragon_age_inquisition_guide_wiki
Behemoth

Armor: Very high
Strength: Fire
Weakness: Cold
Immunities: Physical Effects, Fear, Paralyze, Sleep, Weaken, Burning

bruiser_enemy_common_foes_dragon_age_inquisition_guide_wiki
Horror

Armor: High
Strength: Electricity
Weakness: Spirit
Immunities: Shock, Fear*, Paralyze*, Freeze*, Sleep*

foot_soldier_enemy_common_foes_dragon_age_inquisition_guide_wiki
Red Templar Archer

Armor: Low
Strength: None
Weakness: None
Immunities: None

guardsman_enemy_common_foes_dragon_age_inquisition_guide_wiki
Red Templar Foot Soldier

Armor: Average
Strength:  None
Weakness: None
Immunities: None

mage_enemy_common_foes_dragon_age_inquisition_guide_wiki
Red Templar Guardsman

Armor: High
Strength: None
Weakness: Exlectricity
Immunities: None

prowler_enemy_common_foes_dragon_age_inquisition_guide_wiki
Red Templar Knight

Armor: Very high
Strength: Cold
Weakness: Fire
Immunities: Physical Effect, Paralyze, Freeze, Cold

prowler_enemy_common_foes_dragon_age_inquisition_guide_wiki
Shadow

Armor: Average
Strength: None
Weakness: None
Immunities: Fear, Freeze, Sleep, Snare

 

*Only when Enraged

 

 

Undead

arcane_horror_enemy_common_foes_dragon_age_inquisition_guide_wiki
Arcane Horror

Armor: Low
Strength: Cold
Weakness: Fire, Spirit
Immunities: Physical Effects, Fear, Paralyze, Sleep, Chill, Poison

corpse_enemy_common_foes_dragon_age_inquisition_guide_wiki
Corpse

Armor: Very Low
Strength: Cold
Weakness: Fire, Spirit
Immunities: Fear, Sleep, Chill, Poison

revenant_enemy_common_foes_dragon_age_inquisition_guide_wiki
Revenant

Armor: Very High
Strength: Varies Cold
Weakness: None Fire, Spirit
Immunities: Physical Effects, Fear, Freeze, Sleep, Chill, Poison

 

*Only when Enraged

 

Darkspawn

Darkspawn dwell in the dark underground of Thedas, waiting for chances to mount attacks against the surface world, spreading the taint of their corruption. Darkspawn are vicious and bloodthirsty, almost innumerable and have no qualms killing all those in their path.

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Ghoul

Armor: Average
Strength: None
Weakness: None
Immunities: None

hurlock_enemy_common_foes_dragon_age_inquisition_guide_wiki
Hurlock

Armor: High
Strength: None
Weakness: None
Immunities: None

hurlock_alpha_enemy_common_foes_dragon_age_inquisition_guide_wiki
Hurlock Alpha

Armor: Very High
Strength: None
Weakness: Electricity
Immunities: Varies Physical Effects, Fear*, Paralyze*, Freeze*, Sleep*, Taunt*, Snare*

 

*Only when Enraged




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