Warrior Specialization

Restrictions Warrior only 
Requirement Way of the Champion

Templar is a specialization of the Warrior class in Dragon Age 3: Inquisition that focuses on defensive maneuvers and resembles a tank.


These unrelenting warriors specialize in fighting mages and demons. No enemy's magic can withstand them, and they inspire and protect their allies with their righteous power.


How to Become a Templar

To receive this Specialization you must complete the quest Way of the Templar. It initiates by speaking with Ser in the Skyhold courtyard after completing the Specializations for the Inquisitor War Table Operation. You must collect 50 Embrium and 3 Broken Philters from the 3 locations listed below. They are NOT random drops, but instead drop from 3 specific enemies. Once you've collected the above materials you must craft the Philter at an "Inspect Requisitions" bench.

Construct a philter, study the methods of the templars, and Ser will reveal the secrets of this legendary specialization. Reclaim the Broken Philters of fallen templars from demons at: 1 in Witchwood, 1 in the West Road, and 1 in Lady Shayna's Valley in The Hinterlands. Readings can be found among the belongings of Cassandra or, if those are unavailable, among the wares of the book merchant in Val Royeaux.


Templar Talent Tree



Champion Talents

Active Talents


Spell Purge

Through faith and will, you dispel all hostile magic from the area around you

  • Size: 5 meters
  • Cooldown: 20 Seconds
  • Cost: 35 Stamina


Spell Shatter

Spell purge now deals massive area damage when dispelling Barriers and other beneficial effects on enemy.

  • Damage: 600% Weapon Damage


All of your templar abilities now affect magic-using enemies as well as demons.


Blessed Blades

You rally all of your nearby allies to fight with greater strength, especially when facing demons.

  • Duration: 24 seconds
  • Cooldown: 32 seconds
  • Cost: 10 Stamina


Lights in the Shadow

Attacking enemies while you're affected by Blessed Blades reduces the cooldown times of Spell Purge and Wrath of Heaven.

  • Cooldown Reduction: 0.5 seconds

In Their Blood

Allies retain the effects of Blessed Blades for a short time after leaving the area of effect.




Wrath of Heaven

You summon a blinding pillar of light that stuns nearby enemies and damages demons.

  • Damage: 400% Weapon Damage
  • Range: 4 meters
  • Duration: 4 seconds
  • Cooldown: 24 seconds
  • Cost: 65 Stamina


Embrace the Light

Wrath of Heaven does even more damage to demons and leaves enemies stunned longer.

  • Damage Bonus: 300%
  • Stun Duration: +2 seconds

Breath of Light

You are healed for each enemy you strike with Wrath of Heaven.




Focus Talent




You rally your allies to fight harder. Your party's guard, stamina, and mana build up over time, and all party members gain damage resistance against incoming attacks. This ability consumes and is powered by Focus.

  • Range: 4 meters
  • Duration: 15 seconds
  • Cooldown: 24 seconds
  • Tier 1: 10% Guard generation and stamina/mana regeneration per second; 10% damage resistance.
  • Tier 2: 20% Guard generation and stamina/mana regeneration per second; 20% damage resistance.
  • Tier 3: 30% Guard generation and stamina/mana regeneration per second; 30% damage resistance.




Passive Talents


Maker's Will

Your party's attacks have a chance to weaken their targets.

  • Duration: 6 seconds
  • Weaken Chance: 5%
  • Willpower on Unlock: +3


Champions of the Just

Your righteous fervor inspires the entire party to fight harder against demons.

  • Damage: +10% vs demons
  • Strength on Unlock: +3


There Is No Darkness

Your faith is your protection against the elements, and not for you alone. The entire party gains increased resistance to fire, ice, electric, and spirit damage.

  • Fire, Ice, Electric and Spirit Damage Resistance: 10%
  • Willpower on Unlock: +3


The Last Sacrifice

Even should you fall, you give your allies strength to fight harder in your name.

  • When knocked unconscious all party members gain 100% Health and 50% Damage Bonus
  • Duration: 10 seconds
  • Cooldown: 60 seconds
  • Constitution on Unlock: +3


Notes and Trivia

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